Harrowtoll wiki Play

Other travellers

Fellowships, friends and chat

Hunting together, keeping a friends list and talking to the island.

Fellowships

A fellowship is a hunting party of up to 9 travellers. Select a traveller and press Invite, or click their name in the chat. An invitation stands for 1 minute. Every member's health is shown at the top right of the screen, with a button to leave.

A member shares a kill when they stand alive within 60 meters of where the creature fell, whether they struck it or not. A fellowship earns more than the same travellers would alone: 10% more for each sharing member beyond the first.

Members sharing the killExperience the fellowship earns
1100%
2110%
3120%
5140%
9180%

The fellowship's share of a kill is split evenly among the members who share it, whatever their levels. A member who has been out of the world for 10 minutes is let go.

Friends

Press N for your friends and which of them are in the world. You can list up to 100. Add one by name, with the Befriend button on a selected traveller, or from a name in the chat.

Chat

Press Enter to speak. What you say reaches everyone on your island. There is no channel for the whole realm. A line can be 200 characters long.

You typeWhat it does
/a textSpeaks to your allegiance, wherever its members are
/t name, textSends a private message
/r textAnswers the last private message
/invite nameAsks a traveller into your fellowship
/friend name, /unfriend nameKeeps your friends list
/mute name, /unmute nameHides what a traveller says, or shows it again
/block name, /unblock nameHides what a traveller says and refuses their offers of trade, or lifts that
/report nameOpens a report on a traveller
/cast spell levelCasts a spell you know. See Spells.
/unstuckSets you back a few paces if you cannot move. See The tide and other hazards.
/waveMakes the gesture where you stand, for everyone near to see
/bowMakes the gesture where you stand, for everyone near to see
/pointMakes the gesture where you stand, for everyone near to see

The chat box has three tabs. All shows every line. Combat shows blows, damage, experience and loot. Social shows what travellers say, and fellowships, friends, trades, duels and news of offices and the order board. Each tab stays scrolled where you left it, and a brass dot marks a tab with lines you have not looked at. If you speak while Combat is open, the chat turns to All so you can read the answer.

Click a name in the chat to message, befriend, invite, mute, block or report that traveller, or to offer them allegiance. Reports go to the keeper of the realm with a note from you. The button beside the chat box reports a problem with the game itself.