Other travellers
Gold and trade
The trader, the task board, the order board and trading with another traveller.
Gold
There is one coin. Creatures carry it, the trader pays it and the task board rewards it. It leaves the world through bell bindings, gate tolls, the trader's goods, the order board's cut and vault enlargements, and a quarter of what you carry stays on your body when you die. Gold weighs nothing.
The trader
The trader stands west of the bell in Bellcross, and each outer town has a shop that trades the same way. The trader pays 50% of a thing's value and sells at full value. It will not take your starting kit or anything you are wearing. What travellers sell stays on the shelf for a day for anyone to buy.
The trader always sells one Crude piece of every base in its poorest material. The cheapest is the gloves at 8 gold and the dearest the kazaghand at 40.
The task board
The task board stands north of the bell in Bellcross. Each day it posts two tasks for every outer island: one kind of creature to break, 6 of them, and one material to bring. Tasks pay gold and experience, change with the day, and can be done again and again.
- You can hold 3 hunting tasks at once. A hunting task counts the creatures you help break on its island. Come back to the board to claim it.
- A delivery is paid the moment you hand it in, and pays more than the trader would for the same stock.
The order board
The order board stands beside the task board. List what you carry for other travellers to buy, or pay in gold for something you want, and the board trades for you while you are away.
- Listing is free. The board keeps 5 percent of each sale.
- You can have 12 orders standing at once.
- An order nobody meets comes down after 14 days, and what it held goes to your vault.
- A buy order asks for stock by name, for gear by base and material at a quality or better, or for a Gem of Loss of at least a given worth.
- What you buy and earn waits in your vault.
Trading with a traveller
Select a traveller within 6 meters and press P to offer a trade, or to accept theirs. The offer stands for 30 seconds. Each of you lays up to 12 things and any gold on a table you both see. Nothing moves until both have agreed to the table exactly as it stands, and changing the table withdraws both agreements.