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Other travellers

Grandmaster offices

One title for each discipline in the whole realm: how each is won, held and lost.

The offices

Each office has one holder in the whole realm. Press O to see who holds each, the craft boards and where you stand. A traveller can hold one combat office and one craft office. Whoever wins a second of a kind has 10 minutes to choose which to keep.

OfficeSkillKindSignature power
Grandmaster of the BladeBladeCombatThe Unanswered Stroke. For ten seconds every blow of your sword lands in full: none can be turned into a glancing hit.
Grandmaster of the WandWandCombatThe Second Tide. Your stamina and mana return in full at once.
Grandmaster of the ForgeSmithingCraftThe Tempering. For ten minutes the armor of every traveller within twenty meters of you, yours included, counts for a quarter more.
Grandmaster of the StillAlchemyCraftThe Open Flask. Every traveller within twenty meters of you, yourself included, is restored to full health.

A signature power can be used once every 30 minutes. A combat title also adds 5% to its holder's health and to the damage of their blows.

Combat offices

Grandmaster of the Blade and Grandmaster of the Wand are taken by killing the holder.

  • A challenger must have the office's skill at its maximum: every rank its training allows, which is 100 for a trained skill and 130 for a specialized one.
  • The holder can be attacked anywhere outside a town square, with no warning. Only the challenger may strike first; the holder may then strike back. A town square reaches 25 meters from its bell, and 60 in Bellcross.
  • A title fight is over when 1 minute passes without a blow between the two.
  • The holder must spend 2 hours outside town squares in each week of holding, or forfeits. A holder who forfeits is kept out of the contest for 7 days.
  • A vacant office goes at once to the qualified master who earned the most experience in the last 7 days.

Craft offices

Grandmaster of the Forge and Grandmaster of the Still pass to the traveller with the most craft points over the last 7 days. Each board shows its top 10.

CraftPoints
Making a piece of gearIts base value times the grade of its material: a sword earns 40 in the poorest material and 160 in the best
Improving a piece20 for the first improvement, and that much more for each one after
Brewing a potion20 for a weak one, 50 for a steady one, 120 for a strong one

Repeating the same item inside the week earns less each time: 80% of the one before, down to 10%. Variety wins a craft office.

Who may hold a title

When the game opens to everyone, an account will need 20 hours of play before it can hold or challenge a title. The closed beta does not ask for it. A holder's title is shown above them. See Combat for how blows between travellers are counted.