Other travellers
Grandmaster offices
One title for each discipline in the whole realm: how each is won, held and lost.
The offices
Each office has one holder in the whole realm. Press O to see who holds each, the craft boards and where you stand. A traveller can hold one combat office and one craft office. Whoever wins a second of a kind has 10 minutes to choose which to keep.
| Office | Skill | Kind | Signature power |
|---|---|---|---|
| Grandmaster of the Blade | Blade | Combat | The Unanswered Stroke. For ten seconds every blow of your sword lands in full: none can be turned into a glancing hit. |
| Grandmaster of the Wand | Wand | Combat | The Second Tide. Your stamina and mana return in full at once. |
| Grandmaster of the Forge | Smithing | Craft | The Tempering. For ten minutes the armor of every traveller within twenty meters of you, yours included, counts for a quarter more. |
| Grandmaster of the Still | Alchemy | Craft | The Open Flask. Every traveller within twenty meters of you, yourself included, is restored to full health. |
A signature power can be used once every 30 minutes. A combat title also adds 5% to its holder's health and to the damage of their blows.
Combat offices
Grandmaster of the Blade and Grandmaster of the Wand are taken by killing the holder.
- A challenger must have the office's skill at its maximum: every rank its training allows, which is 100 for a trained skill and 130 for a specialized one.
- The holder can be attacked anywhere outside a town square, with no warning. Only the challenger may strike first; the holder may then strike back. A town square reaches 25 meters from its bell, and 60 in Bellcross.
- A title fight is over when 1 minute passes without a blow between the two.
- The holder must spend 2 hours outside town squares in each week of holding, or forfeits. A holder who forfeits is kept out of the contest for 7 days.
- A vacant office goes at once to the qualified master who earned the most experience in the last 7 days.
Craft offices
Grandmaster of the Forge and Grandmaster of the Still pass to the traveller with the most craft points over the last 7 days. Each board shows its top 10.
| Craft | Points |
|---|---|
| Making a piece of gear | Its base value times the grade of its material: a sword earns 40 in the poorest material and 160 in the best |
| Improving a piece | 20 for the first improvement, and that much more for each one after |
| Brewing a potion | 20 for a weak one, 50 for a steady one, 120 for a strong one |
Repeating the same item inside the week earns less each time: 80% of the one before, down to 10%. Variety wins a craft office.
Who may hold a title
When the game opens to everyone, an account will need 20 hours of play before it can hold or challenge a title. The closed beta does not ask for it. A holder's title is shown above them. See Combat for how blows between travellers are counted.